My work sits where technology, creativity, media, and business meet. I help leaders, creative teams, and institutions understand consequential shifts before they become ordinary, then translate those shifts into strategy, new ways of working, and original creative work.
My current frontier: AI, creativity, and the future of media.
Long before AI became the central question, I was helping establish internet infrastructure, joining Mindspring while it was still a young startup, exploring the convergence of computing and cinema, and developing new ways for artists to understand business.
At Georgia State University, I originated the early concept and technology vision for what became the Creative Media Industries Institute. I imagined a former bank trust building as a future-facing laboratory for media, technology, and interdisciplinary experimentation, designed its initial technology architecture, and created the core curriculum for its Media Entrepreneurship program.
My work has since moved through immersive media, blockchain, generative production, and artificial intelligence.
Directs Media Entrepreneurship and Innovation and teaches across creative and business programs. Originated the early concept and technology vision for the Creative Media Industries Institute and created the core curriculum for its Media Entrepreneurship program. Current teaching focuses on AI, creativity, innovation, and the creative industries.
Advised creative leadership through StudioNow’s embedded operation at Coca-Cola’s Atlanta headquarters. Designed agentic systems, developed AI production methods, and trained producers to work with generative tools and AI creative talent.
Teaches AI and creativity in the 2026 Founderz × Microsoft AI and Innovation certificate program, focusing on imagination, creative direction, and producing work that moves beyond the average.
I speak about technological and cultural shifts while their meanings are still unsettled.
My talks help audiences understand not only what is changing, but what those changes ask of creative leaders, institutions, industries, and human beings.
Each talk is developed for its particular audience and occasion.
Speaking inquiries →I work with creative organizations, media companies, studios, universities, and leadership teams facing questions that do not yet have settled answers.
I am particularly useful when an organization knows that something significant is changing but has not yet determined what it means for its people, its creative work, or its future direction.
I stay close to the work, from the original question through experimentation, implementation, and adoption.
Strategy and advisory inquiries →The fastest way to understand a new technology is to make something with it.
A one-day intensive in which participants develop, direct, and screen original short films using generative production tools.
Designed for creative teams, studios, agencies, educators, and leadership groups, the lab combines story development, visual direction, experimentation, and production. Participants leave with completed work and a method they can continue using.
Additional labs can be designed around creative AI, innovation, future media, or a specific organizational challenge.
Workshop and lab inquiries →“Astonishing. Like it or not, AI is here, and it is something every filmmaker needs to understand.”
Tom Luse, Executive Producer, The Walking Dead
Films from the Generative Storytelling Lab
A selection of short films made by students and workshop participants, many of them first-time filmmakers, during a single-day Generative Storytelling Lab.
Elizabeth Strickler is an emerging-technology strategist, educator, speaker, and creative leader who has spent her career exploring what happens when new technologies meet human imagination.
She began by helping establish internet infrastructure at Georgia State University and later joined Mindspring as one of its first forty employees during the early commercial internet. She went on to work at the convergence of computing and cinema, earning degrees in philosophy, computer science, and digital filmmaking.
At Georgia State, Strickler originated the early concept and technology vision for what became the Creative Media Industries Institute, imagining a former bank trust building as a future-facing laboratory for media, technology, and interdisciplinary experimentation. She designed its initial technology architecture and created the core curriculum for its Media Entrepreneurship program. David Cheshier led the substantial administrative and institutional work required to bring the institute into being.
Her work has since spanned immersive media, blockchain, creative entrepreneurship, generative production, and artificial intelligence. Through StudioNow’s embedded operation at Coca-Cola, she advised creative leadership, trained producers, developed AI production methods, and designed an agentic scripting system. She also teaches AI and creativity in the Founderz × Microsoft AI and Innovation certificate program.
Strickler has spoken at TEDxAtlanta, SXSW, and the MENA ICT Forum; produced the Directors Guild of America Atlanta AI Seminar; and founded the Immersive Impact Review, a peer-reviewed journal devoted to immersive media.
Across every phase of her career, her work has returned to the same questions: What is emerging? What will it change? And how can people use it to create something more meaningful?
Please include the occasion or organizational context, the audience, the timeframe, and what would make the engagement useful. I will tell you honestly whether I am the right person for it.